Calling bullshit on "viral". Finally.

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A post dear to my heart from Go Big:

Reminds me of this one.

Every time I hear someone use the term “viral marketing,” I cringe. I know it seems like just a word, but I think it’s a concept that misses the mark and perpetuates some half-baked thinking.

I hated the word “viral” the very first time I heard it in the mid 1990s, probably because it made Marketing sound like we were spreading a disease other people had no choice but to spread, too. At the time, the whole “viral marketing” thing got people excited because it used the Internet to cheaply spread crap like Burger King videos or Hotmail invitations. Dance monkeys, dance.


Now that we’ve all been bombarded on the internet, the notion of something being viral is no more special than any other idea or phrase that catches on. That’s just part of Marketing’s job. For over a decade now, Advertising Agencies all over the country have some sort of “Viral Marketing” as part of their plan to try to get us to ask their version of the Subservient Chicken to do something obscene and then laugh about it. We all get a bajillion invitations to try products and there’s an asston of bite-sized digital entertainment gimmicks you can sneeze all over your friends. No question, you can get the word out quickly but spreading your message is a small part of the picture.

I remember sitting in a Jive meeting when someone mentioned viral marketing and then in the very next meeting engineers were talking about the importance of product adoption. The word “adoption” struck me. Why is spreading Marketing a disease but spreading product usage like bringing in a stray dog? Shouldn’t we be pushing for Adoptive Marketing? Marketing that people want, that leads to products people want? Viral Marketing is merely the quick transaction of ideas. But if no connection is made to the product, the Marketing can (at best) only make an ephemeral nick in brand perception. Adoptive Marketing can be just as “viral” but is so closely connected to the product that if the idea catches on, so does the product. In fact, the product is built to be remarkable and to be the primary Marketing engine. For people to spread Adoptive Marketing it means that within the product and the Marketing they:

- Discover recurring personal significance
- Control their own participation
- Believe it improves their situation

People adopt things they have an emotional connection to. They like it and/or it helps them. Adoptive Marketing is dependent on the product. Ask any Marketer who has the best Marketing and the first company they think of is Apple. But Apple’s ads only work because their product and retail experience backs up the Marketing. Apple practices Adoptive Marketing. The Marketing is the product. The product is the Marketing. You want to talk about the iPhone. You want to use the iPhone. You want to watch the Ads. It’s a social object. You care. You choose. It improves your situation. It’s feels unique, even if it’s not. When you’re successful with Adoptive Marketing you’ve earned the right to be an Organic Meme. Screw being viral.

The problem is most products suck. If your baby’s ugly, go market something you believe in. Or it’s time to sit down with the product and service group and have a heart-to-heart. Yes, I’m sure it’s not that easy but we can’t fix it for you. Perhaps you can think around your product to create a social-cause initiative that makes people love your ice cream, batteries or dryer sheets. No amount of dancing babies or viral videos will cover up the fact your product is boring.


Read the rest of the post here.

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The evolution of creativity.

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It's Friday and I am trying to get some things finished up before the weekend, so here's a piece on the evolution of creativity in the business world from David Armano's Logic+Emotion blog (published in June of '06). It is relevant to some of the conversations we've been involved with this week, and even if it weren't, it is well worth reviewing once or twice per year:
Are you a Planner who thinks about design? Maybe you are a designer who obsesses about the business impact of your designs. Or you might be an Information Architect who thinks about motion, transitions, multimedia, and uses tools like storyboarding and visual scenarios. Or how about a Developer who comes up with the “big idea”?

If you haven’t noticed, creativity is evolving.

The perception of creativity itself is slowly but surely transitioning into a mutated and adapted life form. In the traditional world, a “creative” person usually meant someone with savant-like talents excelling in a specific creative discipline defined by fairly concrete parameters. Copywriters wrote copy. Art Directors directed art. There are still talented visual designers who can make anything look good. Brilliant copywriters who can come up with that magnificent tagline which stops you in your tracks. And don’t forget about smart, methodical Information Architects who devote their existence to usability and being an advocate for the end user.

These skills, talents and abilities are needed—no doubt about it. But what’s also needed is the evolution of them—the next iteration. But what does this look like? An Information Architect who completely grasps Human Computer Interaction but can also think fluidly—can do things like rapidly create prototypes, facilitate user testing, understand visual design and occasionaly write copy. This kind of individual possesses a multi-dimensional creative brain that has evolved over time.

This type of mind is capable of creating customer experiences which provide competitive advantage in a fast moving world where customers are increasingly calling the shots.

With consumer behavior evolving toward a more empowered status—the definition of creativity has shifted from one-dimensional skills to a four-dimensional type of creativity that blends logical thinking with creative problem solving. Individuals possessing this “New Creative Mindset” blend Analytical, Expressive, Curious and Sensual qualities into their thinking process. The result is a holistic approach to creativity that is effective across multiple touch points and experiences.

Can an Information Architect embody this kind of mindset? What about an Account Director? I think as human beings we are all capable of thinking like this. But as designers, communicators, marketers and creators of experiences—for us, it’s even more critical to become multi-dimensional creative thinkers and problem solvers. I’m not the only one talking about this. Tim Brown from IDEO evangelizes “Design Thinking” and “T-shaped People”. Both principals are related. Design Thinking encourages Designers to think past aesthetics and design simple solutions for complex problems. T-shaped people have a core competency but branch out into other areas and can do them well (thus forming a T). And of course there is the new kind of collaboration that comes with this—where we combine people with diverse skill sets who often times speak very different languages but need to come together to make their collective and diverse skills work together. This kind of collaboration sounds easier than it actually is, because when you get a few T-shaped people together, they tend to “play in each other's sandbox”. Translation? Ego’s need to be unlearned. In short, it’s not just about T-shaped people.

It’s about how we work together to create something that people will want to use, experience and ultimately—compel them to take action.

I don’t think that any of this is very new. It’s been happening for a while. In my time spent at agency.com, we developed pageless prototypes, pushed technology like Flash + Ajax and created human-centered “web applications”. But with the rapid and pervasive nature of Web 2.0 going mainstream—it’s becoming mandatory to be able to think and execute like this. Need proof? Take a look at this collection of thoughts + work from a recent grad of the IIT Institute of Design. Notice anything about how he approaches his work? He’s a “designer”, but aesthetics are only one small part of how he exercises his creativity. In fact, this brand of creativity is more like creative problem solving vs. the way many people still traditionally view creativity. And what about the teams? Aside from this evolved creative individual, what kind of team is needed to drive the next generation of communication, interaction and marketing engines? There’s not a clear answer to this question, but signs are heading toward smaller interdisciplinary teams composed of individuals possessing complimentary skill sets and overlapping talents.

So where does this all go from here? If you feel like you fit the bill, you’re probably thinking about how marketable you are right now. And remember, we’re not talking about a “jack of all trades” here. “Creativity 2.E” is not about doing everything and learning every application under the sun. It’s about being curious, empathetic, analytical, insightful and expressive all at the same time. It’s about being willing to do anything to get into the heads of your customer/user. It’s about adopting new tools, techniques and artifacts to help make your case for creating the right kinds of communications, interactions and experiences. So what to do if you’re feeling left out?
Resist the urge to become defensive and territorial—put that energy into developing an acute sense of curiosity and optimism. Become like a child.

Participate in the emerging media. Start a blog, update your site or if you don’t have one—set it up. Dive into the digital social communities and be willing to do what your customers do. Try methodology that you might not ordinarily consider. PowerPoint isn’t just for presentations. Flash isn’t just for motion. Move past boxes, arrows, colors, layouts, charts, funnels, and metrics.

Creativity 2.E is both old and new—and like evolution, will continue to change and modify over time. The question is will we?

Have a great weekend, everyone. :)

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